MEET THE TEAM
WHO ARE THE TEAM BEHIND REYNARD CITY?
Writer/Producer: Robert William Turner (aka Rob or Will Turner)
Which film director would you like to direct a Reynard City film?
Style wise, I’d say Edgar Wright would be a fab Reynard City director, or possibly even Robert Rodriguez.
Were you DEFINITELY not on drugs when you wrote parts of this?
The only “drugs” I have ever used in writing Reynard City scripts are caffiene and alcohol!
Which is your favourite currently released issue and why?
t’s hard to pick a fave issue, though Issue 6, Issue 11, Alternotron and Issue 23 are all top issues that I love.
Do you believe that machines will rise up against us? If/when they do, will you be a conformist and work with them or rage against the machines to help the revolution?
I’d like to think I would aid the revolution, but I’m not really known for my subtlety so I would probably be the first person that the robots decide to pick off!
Artist: Susie Gander
What brings you to Reynard City?
I really like the concepts and ideas behind the Reynard City stories, no issue is ever the same, it’s never bland or on of those “seen it befores”. It’s fun, fresh and new, and with each issue comes a new challenge. For example, it’s not everyday you draw a half human, half fox female blimping up and floating around the sky and I find that really exhilarating, it keeps you wanting to do more. Sort of “What am I going to draw next?”
What artists/artistic styles influence you?
Michael Turner is my all time favourite artist. Hs work in Fathom, Witchblade, Tomb Raider, Darkness… It just inspires me so much. His attention to detail is just mind blowing.
What is your favourite Reynard City character?
AK of course! She’s such a fiery, passionate, somewhat comical character. I love her to bits. There’s nothing you can’t do with her; when you draw her she lights up the page!
Susie’s self-autobiographical comic Perrywinkle (about her struggle with Hodgkin’s Lymphoma) is now available. Check it out at www.perrywinklecomic.com today!
Video Producer/Founder of RC Roleplay Forum: John Paul Guerra
How did you first get involved with Reynard City and what attracted you to the project?
It’s tough to say. First, I was at only involved in the few contests that the comic held. I created characters, stories and the main thing that attracted me to the series, the roleplaying. Specifically whenever I did these roleplays in my spare time, there would be references or nods to a certain event or issue that sometimes flew over my head. So when I decided to read through the issues myself, I got instantly hooked after the first few. As of now, I not only run the RP Forum, but I also create the video comics for the site’s “older” issues.
Tell us a bit about the roleplay forum.
The roleplay forum at first acted as a replacement when our usual RP hangout (which won’t be named here) was going to shut down. So the intention was to make a forum where the adventures could continue. However, as I was making it I decided to have a few more sections for discussions and announcements relating to Reynard City as a whole. Over time, I added some more RP sections with specific themes (crossovers and what if scenarios, for example) and since then it’s been a great place to talk and have fun.
How does the video process work?
It’s much easier than you think. I simply run the comics through a conversion site online to create each page as a still image. Then I take the pages into my video software (Sony Vegas) and set the whole project up. Afterwards I create the introduction with our sponsors and a narrative recap of the last issue, voiced by myself of course! From there it’s just a matter of ordering the pages, zooming them in so viewers can read them and, of course, finding a music track that suits that scene the best. Of course, with Youtube’s whole thing with copyright I have to be mindful about what songs I use. Either way, I still give credit where credit is due by providing the artists names as well as where the music tracks came from. All in all it’s an easy process.
What is your favourite character?
Kind of a hard choice but I’m more fond of Sally. Don’t get me wrong, AK Girl is a fun character to hang with, but I personally think Sally out of the three is best developed in both her personality and her story arc. And I hope to see what interesting things are done with her once the upcoming reboot is released.
Who would you have on your superhero team?
Well, it’s less of a superhero team and more a “my personal favorite characters” hero team, given that I’m actually a gamer as well. I guess if I had to pick, I’d have Sticks (from Sonic Boom), Ratchet and Clank (from, well their name says it all) and I guess cause this is Reynard City I’m talking about, AK Girl. There is one more that I would also add, but not a lot of people are fans of the franchise. I guess if I could leave a clue as to who she is, let’s just say stories based around her really help the sunset… “shimmer” on a bad day. *wink wink*
What are your plans for the future?
Again, it’s tough to say. I really love to draw but my skills aren’t really “professional”. Maybe, as time goes on, I’ll be able to improve on my skills and maybe one day I can do some work for other people… heck, maybe even do something for the comic! Secondly, my parents used say I really love to talk and to their respects I do. And seeing as how some say my voice work on the videos is quite entertaining, I might consider working in broadcasting. Maybe share my thoughts with others via radio or podcasts, or maybe someday actually get to voice act in a show or movie. I guess to quote one of my favourite video games: “I’d say the sky’s the limit.”
Costume Designer/Model/Performer: The Cherryfox (R)
You’ve been very thorough preparing with the costume/modelling. Describe your process.
Organic, mostly. I wait for a character to develop in my head and ensure the costume would work for them. How would they move, what would they need the garment to do, how would they need the garment to work.
Usually, I’m making costumes for characters of my own creation, so the costume develops as the character and piece develop. With cosplay work you need to embody someone else’s character, so the focus is on bringing as much of their vision into the real world as is possible. Sometimes this can be very difficult; fabric drawn on paper behaves very differently to real life fabric on a real life body!
What is it about Temptress that appeals to you?
I love a good villan, especially one who manipulates to avoid ever needing to get their own hands dirty, as this is the very opposite of my real life personality. Temptress is always self satisfied, and my stage character behaves similarly. They’re very unashamed of their darkness, delighting in the mayhem they cause others to cause for them!
Artistic Director: Dan Butcher
- Screen Name: Mr Hades
- Position: Artistic Director, Penciller
- Credits: issues 2 & 6, various lettering/colouring
- Favourite character: Megafox
Check out Vanguard, Dan Butcher’s excellent adult superhero satire at www.anguardcomic.com
Artist: Bijoy Raveendran
- Position: Penciller, Inker
- Credits: issues 44 and Temptress Returns
- Website: www.sixpoint.deviantart.com
- Tips for aspiring artists: work hard, party hard!
Artist: Nicholas Webb
- Position: Comic and Video Game artist
- Credits: issues 24, upcoming RC video game
How do you approach making a sprite?
I try and make a first frame sketched out. Then I add different parts on different layers and fight the urge to be lazy with the animation!
Anything you had to overcome?
The stigma of being “special ed”. I felt most of my life like I was smarter then most and dumber than most all at the same time. Now all my childhood dreams have become a reality in my life.
To view the artwork of Nicholas and others artists, why not visit the Lubbock Sketch Club website today!
Artist: Jed Soriano
- Position: Storyboards, Pencils, Inks, Colours
- Website: www.seriojainc.deviantart.com
Why did you come to work on Reyanrd City?
It was an opportunity to venture into a new world filled with interesting characters.
Music Producer: Mark Marx
How does producing music for a videogame differ from other forms of music?
You have to keep things simple. The music must be memorable but not interfere with the game itself.
What are your musical influences?
The Beatles, Stevie Wonder, Queen… everything!
How did you approach the music for RC?
I channeled the spirits of the neon shrines of Tokyo, every Saturday morning cartoon I watched as a pup, and the hours I spent in smoky seaside arcades.
Promotions: Gizzy Linnell
How did you get involved with Reynard City?
It helped me though one of the darkest points in my life. The story helped me during my recovery.
Do you have advice for promoting at events and how can people help push Reynard City?
I would love to see a really good Hyper Rob cosplay at MCM October next year (I’m working on it!) I will quote Optimus prime here (lol!): “All we need is a little share and a lot of luck!”
Who is your favourite Reynard City character?
Hyper Rob of course!
Who would you have on your superhero team?
Optimus Prime, Iron Man, Michaelangelo (TMNT), Spider-Man, the green Power Ranger and the Hulk.